Reserves System

The Reserves System is the equivalent of respawning featured in Cross of Iron. When a player is killed, they are instantly sent back behind the Front Line to a Reserve Unit. There, they occupy the same Role as they did when they were killed but are part of a different unit. Players from the same unit reinforce into the same unit, so that players playing together will not be separated from their friends should they both die.

The Reserves System functions normally until the unit which the player is reinforcing into is depleted to the point where it withdraws. This is usually done when casualties reach around 45-50%. When this is done, the player has the option to leave the battle or to join another Group which is just entering the battle. This latter choice, however, is not always present, especially if the player's faction is being defeated sorely.