Artillery

Artillery is a very important part of almost every battle in Cross of Iron. It is quite possible for a well-timed artillery strike to change the course of the battle, for better or worse.

Organization
Artillery is commanded by an Artillery Officer. Some artillery is not actually located on the map, especially heavier guns, and thus the commander of guns like that is not represented by a player. But, for guns which are on the map, the artillery officer is usually the only player involved in their firing, mostly being attended to by bots.

The role of the Artillery Officer is to select targets and respond to fire missions, and to give the guns under his command targeting information and firing orders. This is done by information being relayed back to the commander. The commander can then issue ranging orders to his guns, either collectively or individually.

After the guns are fired, the Commander, via a radio or a field telephone, receives reports about whether his ranging estimations were accurate or not. Then, he can make corrections and continue firing.

Supply
Artillery guns in particular are very sensitive to supply problems, and it is very important for Commanders to take this into account when planning Supply Routes. Keeping artillery guns stocked with fresh rounds is very important to succeeding in a battle.